Many Rogue Trader lines die out and yet more are created to replace them, ensuring a constant supply of individuals driven to expand the Imperium's holdings. In the unlikely event that this initial show of force does not prove sufficient, then a more protracted campaign may be required. Though their Warrants may technically allow them the right to requisition troops, the reality is many Imperial Governors and senior members of the Imperial Adepta have the political and military power to resist these requests. Join. Others turn their vessels into privateers, enjoying a career as a buccaneer preying on the shipping of alien empires -- and Human rivals. But for every explorer making the long trip to port with a hold full of priceless specimens and ancient technology, ten more fade away into insignificance, caught within the teeth of their own ambitions. Certain powerful lords of the Adeptus Terra offer Warrants of Trade as a bribe to their rivals. Combine that with incredibly long lists of skills, talents and wargear, and the "strategy" of Rogue Trader's combat is more about knowing all the rules and remembering which apply than it is about skillful manipulation of your environment. A supplement for Rogue Trader, Hostile Acquisitions provides players and GMs will find all they need to run a campaign on the far side of Imperial Law. The merchant interests of the Imperium take many forms, from cartels to federations and small concerns to mighty, galaxy-spanning corporations. Though some Rogue Trader houses may become riven with internecine civil war, most will invariably maintain an outward appearance of respectable propriety -- lest their competitors sense weakness and move against them. In the case of Human societies re-discovered after generations of isolation from the broader galaxy, they may establish a system of feudal duty, whereby the planet is required to send its warriors to serve in the Rogue Trader's fleets, or they may be forced to demand or coerce service in their armies. After several solar decades penetrating the inky black of the void, Rogue Trader Militant fleets often appeared as ramshackle vagabonds, many of their starships taken from defeated enemies, sometimes including xenos vessels of entirely novel or esoteric form. Before they know it, the Rogue Trader is forced to act against the interests of the Imperium -- and finds themself the target of the Emperor's retribution. Far better, then, to avoid the situation entirely by keeping the conqueror distracted with yet more regions to conquer, leaving the administrators of the Adeptus Terra to complete the pacification in their wake. Wars have been fought throughout the aeons for any number of reasons, and in the grim darkness of the 41st Millennium this is especially true. £16.00. Entire Imperial Guard regiments may be seconded to them, along with all the auxiliary support units needed to maintain them and advisors to aide in their use and deployment. Alongside a treasured Imperial Navy cutlass he might carry a sword of unknown, yet unmistakably xenos manufacture, or bear other weapons traded with or stolen from any one of a hundred bizarre societies. Jan 14, 2019 - Explore Uselesswizard's board "Rogue Trader Marines" on Pinterest. The annals of the Imperium contain many unfortunate incidents in which a Rogue Trader fleet, returning victorious from a decades-long expedition, has returned unheralded to the Imperium only to become embroiled with an Imperial Navy battlegroup. Unfortunately, sacrifices often need to be made when outfitting large units, and soldiers usually have to make do with what they have been given. All Rogue Traders are highly exceptional individuals who are driven to success even though these exceptional people often have extreme character quirks themselves; some destroy entire worlds for the slightest reason, or include alien warriors and mutants among their entourage. Mercantile Rogue Traders often dress in the manner of opulent heads of state, bedecking themselves in fine jewellery, most of which is in fact some hidden weapon, force field, or sensor. Ending 27 Jan at 7:03PM GMT 6d 20h. While a single vessel making a return to the Imperium will rarely cause concern, an entire fleet often will. The primarch claimed that the Imperium was not just being invaded, but locked in a struggle for its spirit as much as its body. Sometimes these leaders have maintained at least a semblance of fealty to the Imperium, with the Adeptus Terra accepting the new regime so long as tithes are paid and other obligations met. There are two broad classifications of Rogue Trader: those personally granted the Warrant of Trade, and those who have inherited it from a forebear. These charters are hereditary and thus create an entire Rogue Trader dynasty when they are issued. [Needs Citation], It should be noted that although Rogue Traders are shipmasters who travel the vastness of space, their authority to do so comes not from a Merchant Charter, but rather a letter of appointment that elevates them to the authority equalling Space Marine Chapter Masters, Inquisitors and Planetary Governors[1a] Some of the more ancient ones are dated from the very beginnings of the Imperium, and some were even signed by the Emperor himself. You can help Lexicanum by fixing it. Perhaps an Imperial Commander has lost their world to alien invasion, yet has retained a measure of their assets, such as their own Planetary Defence Forces and fleets. In houses where the head exercises complete control, the various members with a chance of inheriting leadership might squabble and manoeuvre against one another, some even resorting to intimidation or assassination to ensure it is they, and not an older sibling, who inherits the Warrant at the head's passing. He will as such take great steps to protect his investments against competitors and pirates and maintain the very best personal guards. Rogue Traders wield incredible power, and it is easy for them to forget that once back within the Imperium, they do not have free rein to act as they wish. £0.99. Some Rogue Traders surrender themselves entirely to their inner darkness, dispensing their own personal brand of Imperial justice and retribution as they penetrate the outer darkness. The tools of his trade are words as well as weapons, and he is adept at negotiating with even the most belligerent societies, whether Human or alien, he might encounter amongst the stars. Certain favoured individuals may even call upon detachments of Space Marines, having entered mutually beneficial pacts with individual Chapters. In appearance, these machiavellian princelings often prefer to remain comparatively inconspicuous. Although the proscriptions that bar most Human contact with aliens do not apply to Rogue Traders, there are those xenos pronounced so dangerous, vile, or otherwise undesirable that not even a Rogue Trader is permitted contact with them. Strategy and political issues will be debated until the best use of the fleet's assets is agreed upon, calling on all the diplomatic skills of the Rogue Trader. On their shoulders rests the duty of maintaining the Warrant and their family line's continued existence, driving them to continue the mission of the Rogue Trader, exploring the benighted regions beyond the fringes and returning with unimagined riches and glory. Combine this with the fact that many of the Imperium's institutions have good reason to be distrustful of Rogue Traders, and a potential flashpoint emerges. Although no longer able to call on the nigh-limitless resources of the Inquisition, the Rogue Trader will still wield considerable powers and influence. This legacy spans the Imperium and beyond. This may be of geographical nature (e.g. More than likely, it will involve prodigious bribes at the very highest of levels, or on calling in outstanding debts and favours from every possible source. Many serve in the Imperial Navy, a career that affords them many of the skills they will one day need to command a Rogue Trader fleet. Often, Rogue Traders come from a dynasty of great leaders and visionary commanders, with a renowned (or darkly infamous) lineage stretching back standard millennia. The Rogue Trader will be wined and dined and treated as royalty, and given every assurance that any shortfall in the tithe is clearly a minor inconvenience and entirely innocent, and asked to convey the governor's personal assurances that all will be made right as soon as possible. As such, they might be able to call upon old friends, perhaps individuals they served beside as officer cadets. Not only that, but Rogue Traders are granted the permission and freedom to deal with these cultures as they see fit, so long as it is in the interests of the Imperium. 6 bids. In all likelihood, contact with the planet in question will have been sporadic or non-existent, or concerning and fragmentary communications might be all that have been logged. As the Imperium is structured as a feudal society, it stands to reason that within it exist many types of noble houses, including planetary rulers, military lords, and the Rogue Traders. Revocation means the effective death of a Rogue Trader line, its powers and privileges lost for all time. It is not unknown for some individuals to become embroiled in local wars, and on occasions these have been against the Imperium. It is oftentimes that these noble scions end up plotting and scheming for ways to manoeuvre into a position where the family leader has little choice but to name them heir. The types of people that attain such lofty stations might be noble and self-sacrificing, but it is just as likely they are ignoble and self-serving. See more ideas about Warhammer 40k artwork, Warhammer 40000, Rogue traders. Some Rogue Traders are relatively poor, possessing a single ancient and dilapidated starship. When a Rogue Trader goes about the business of raising troops for war he has three options: raise the troops and form units himself, hire established mercenary groups, or officially acquire forces of the Imperium's military through the exercise of his Warrant. A Rogue Trader fleet might be a significant military force, and the Warrant will often come with a number of conditions attached to it. Just to be noticed amongst the teeming billions of the Imperium, one must be willing to promote oneself with ruthless efficiency. Many of these individuals were former rulers of the numerous realms the Emperor had cast down first during the Unification Wars on Terra and later, as the Great Crusade spread, formerly independent Human worlds. It is the diplomat who is able to gain the confidence of the inscrutable Eldar, earning such trust as to be allowed to set foot on their Craftworlds. Perhaps something far more sinister lurks in the black spaces on the map -- alien Tomb Worlds pre-dating the evolution of Humanity, esoteric stellar phenomena that challenge the understanding of the most learned of Tech-priests, or planet-sized super-weapons placed as silent sentinels by long-extinct civilisations. A Rogue Trader and his team are more than merely a ship's captain and his crew; they are a grand legacy, which often stretches back hundreds or even thousands of standard years. The term "Footfallen" refers to those who hail from the settlements of the Koronus Expanse -- especially places like Footfall. A Rogue Trader is a force unto himself. Taking part in a war, whether as a belligerent or simply an interested party, is expensive, risky, deadly, and has brought ruin to more Rogue Trader houses than can be counted. Beneath this façade lurks a keen mind and a skilled warrior able to take on most enemies and win. They are then given a stipend and sent to learn about the unforgiving galaxy. The Rogue Trader will be tasked with undertaking the equivalent of a state visit, complete with all the regal pomp and circumstance of a visiting Imperial noble. If merely rich in technology or minerals, a planet may be plundered, and the Rogue Trader will return to Terra laden with the treasures of space -- alien artefacts, rare and precious minerals, and undreamed-of technologies. This makes him unique among his peers. Rogue Traders outfitting troops have two options available to them to keep costs down: purchasing in bulk or lowering quality. I'm quite proud to finally manage to get a foot inside the Warhammer 40K... Warhammer 40K, Rogue trader 1. Such individuals must bear the weight of tradition and expectation, and are in the main every bit as driven and able as the ancestor first granted the Warrant. He has the ability to raise an army and a fleet of ships to carry it, and the legal, moral, and ethical backing of the Administratum that allows him to use them as he sees fit. In a galaxy at war on a thousand different fronts, lord generals and high admirals lead dozens of mighty Imperial Crusades to re-take entire regions lost to rebellion or alien invasion. Part of this status that all the crewmembers share also means that to a degree they are all equally important. Most centre their efforts on a relatively small group of worlds or a stretch of a lucrative trade route, for the fragmented and feudal nature of the Imperium does not facilitate a stable, galaxy-wide economy. I'm no petty criminal, I'm a legitimate businessman with legitimate business interests, and if you doubt me, I have a certain document to show you.". These are intended to serve the needs of administrating any worlds conquered in the course of the fleet's travels. Many would have been considered mavericks by their contemporaries in the Imperial Navy, for their methods and tactics might run contrary to the doctrines of space combat taught at the Segmentum Fortresses. 1550 Pennsylvania Highway 903, Jim Thorpe, Pennsylvania 18229, United States. Whether for conquest, faith, or simply business, there are any number of reasons to pursue war. It may come to pass that such an individual stands at the very brink of the culmination of a lifetime's political manoeuvring, and an appointment to sector governor or even High Lord of Terra is the only remaining rung on the ladder left to climb. They will keep their underlings in perpetual competition against one another, encouraging them to seek their patronage and approval at the expense of their rivals. The Rogue Traders had their origins in the demands of the early days of the Great Crusade of the late 30th Millennium. Settlement of new worlds in the name of the God-Emperor of Mankind may be a condition placed on a Warrant of Trade. The subjects often fight all the harder than the followers of other types of Rogue Trader, for they are driven by their loss and motivated by the need to claim for themselves some manner of recompense. Other times they find empty or alien-dominated planets ripe for colonisation or exploitation. Yet they have no qualms about employing the trappings of military power as an aid to negotiations when necessary. Some individuals, by means fair and foul, attain high rank in the service of the Imperium by politicking or murdering their way to the very top. Once the units are assembled, the second step of going to war involves equipping them. Warhammer 40,000 Collectible Card Game (game system), Warhammer 40,000 Chapter Approved - The Book of the Astronomican, https://wh40k.lexicanum.com/mediawiki/index.php?title=Rogue_Trader&oldid=443201. Many take on one foe too many, and simply disappear from the annals of the Imperium's history. Yet it is a foolish opponent indeed who writes off such a Rogue Trader as a fop or dilettante. They all underwent challenges upon the way, and some found nothing but cruel and violent ends. Their ships will already be configured as troop carriers, they are trustworthy, and can typically be had for the price of some favours. At such times, it may be that an individual's many political rivals mobilise against them, drawing on every shred of their own influence to rid themselves of their enemy once and for all. Most of the cultures of the Imperium's worlds remain comparatively isolated, with only a handful of a planet's population ever undertaking a journey to another star system. The front line upon Most carried in their holds large populations of Ultramaran colonists kept in cryogenic hyper-freeze seeking a new and better life somewhere else. The most infamous Rogue Trader was Jan van Yastobaal, who became little more than an officially-sanctioned desperado, plundering whatever world he came upon. Rogue Traders from a naval background often maintain the trappings of their former rank, ornamented with all manner of additional finery. The main difference between their old and new roles is the context -- rather than hunting out corruption and treachery within the populace of the Imperium, they will be seeking such threats out amongst alien stars, and will no doubt prosecute their new duty with as much vigour as they did their old. The more recent Letters of Marque are also not hereditary; hopeful heirs must return and reapply to the High Lords of Terra through the Administratum for a new charter. Many Rogue Traders dispute the right of the Imperium to exercise authority over them. However they outwardly comport themselves, Rogue Traders must be supremely confident in their own abilities, and able to walk away from even the most desperate situation somehow having profited from their perilous adventure, even if that profit must be counted purely by survival. No Rogue Trader can undertake their mission alone, for no man or woman can be master of every single aspect of trade, exploration, exploitation, and war. Some Rogue Traders operate as mercenaries, renting the service of their ship(s) to the highest bidder, including pirates, other Rogue Traders or an Imperial organisation like the Adeptus Mechanicus, the Astra Militarum or the Inquisition. Some are granted in recognition of a great service done to the Imperium, while others are created for entirely political ends. Many of these officials will have been assigned to such tasks as the suppression of a rebellious sector, or enforcing the Imperium's rule on Human enclaves recently re-discovered and brought back into fold. New Warrants are granted on the highest of authorities, usually by the office of the High Lords of Terra themselves -- and by extension, the Emperor. The children of the Rogue Trader houses are instructed in all manner of subjects mundane and esoteric. Such an honour cannot be refused, and the newly appointed Rogue Trader has no choice but to accept their fate, demurring politely as speeches are made in honour of all the great deeds they will perform in this, their ultimate service to the Imperium that appreciates them so. Despite his skill with words, the diplomat has an innate understanding of when they will serve no purpose and when weapons must be used instead. needed to save Mankind, and even as he took the fight to Humanity's enemies, his statesman-like mind dwelled on how the Imperium would recover from its losses. This defines many of the transactions in the Koronus Expanse. There could be found opportunity, hope -- and such danger that meant many of the Rogue Traders would never return. The issuing of a Warrant is an occasion of great significance, marked by extravagant pomp and ceremony, for it marks the establishment of a new noble line that, should the recipient prove successful, might conquer and rule entire regions of space in the name of the Imperium, thus expanding Mankind's domains. £3.20 postage. The merchant Rogue Trader seeks to establish vast networks of profit, negotiating exclusive trading rights throughout the regions he explores. 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